Difference between revisions of "BRender"

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(Duplicated the old Wikipedia entry and started completing it. I'll try and tidy things up soon enough. It's about time a proper page dedicated to BRender appears on the internet...)
 
(Still completing.)
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{{Infobox VG
 
{{Infobox VG
| name = BRender
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| title = Argonaut BRender
| logo = [[Image:Brlogo.png|center|100px]]
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| image = Brender_logo.gif
| screenshot =
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| caption =
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| developer = Argonaut Software
 
| developer = Argonaut Software
| latest_release_version =  
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| designer = [[wikipedia:Jez San]]<br />Sam Littlewood
| latest_release_date =
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| release = 1996: v1.2.1<br />1997: v1.3<br />1998: v1.4
| latest_preview_version =
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| platforms = Microsoft Windows<br />MS-DOS<br />Sony Playstation
| latest_preview_date =
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| genre = Game Engine
| operating_system = Windows, MS-DOS, Playstation
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| genre = [[Game Engine]]
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| license =
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| website = [http://web.archive.org/web/19980512053340/www.argonaut.com/html/body_brender.htm The official BRender page]
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}}
 
}}
  
'''BRender''' (abbreviation of '''Blazing Renderer''') is a development toolkit and a real-time 3D [[Game engine|graphics engine]] for [[Video game|computer games]], simulators and graphic tools. It was developed and licensed by now defunct [[Argonaut Games|Argonaut Software]]. The engine had support for [[Intel|Intel's]] [[MMX (instruction set)|MMX]] instruction set and it supported [[Microsoft Windows]], [[MS-DOS]] and Sony [[PlayStation]] platforms. Support for 3D hardware [[Graphics card|graphics accelerator cards]] was added.
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'''BRender''' (abbreviation of '''Blazing Renderer''') is one of the first development toolkits and a real-time 3D graphics engines for computer games, simulators and graphic tools. It was developed and licensed by now defunct [[wikipedia:Argonaut_Games|Argonaut Software]]. The engine had support for Intel's MMX instruction set, 3D hardware device drivers and software drivers including DirectDraw, and it supported Microsoft Windows, MS-DOS and Sony PlayStation platforms. It was competing at the time with other engines such as Criterion's RenderWare and RenderMorphics' Reality Lab.
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==BRender and Carmageddon==
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{{Quote|Carma was probably the highlight of working on BRender - they were a great team - I used to drive down to the Isle of Wight to do support, every visit would see more craziness.<br />They were unashamedly making something that they themselves wanted, with really very few concessions.|Sam Littlewood}}
  
 
==Games using the BRender engine==
 
==Games using the BRender engine==
 
*''3D Movie Maker''
 
*''3D Movie Maker''
*''Aladdin in Nasira's Revenge''
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*''Disney's Aladdin in Nasira's Revenge''
 
*''Alien Odyssey''
 
*''Alien Odyssey''
*''[[Carmageddon]]''
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*''[[Arena AD]]'' (cancelled)
*''[[Carmageddon II]]''
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*''Bob Bondurant School of High Performance Racing''
*''F1 Manager Professional''
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*''Bundesliga Manager'' series
*''FX Fighter''
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*''[[Carmageddon]]'', its ''[[Carmageddon Splat Pack|Splat Pack]]'' add-on, and the sequel ''[[Carmageddon II]]''
*''FX Fighter Turbo''
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*''Croc: Legend of the Gobbos'' and ''Croc 2''
*''Croc: Legend of the Gobbos''
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*''Dr. Who, Destiny Of The Doctors''
 
*''Dr. Who, Destiny Of The Doctors''
*''Independence War'' and its add-on campaign ''Defiance''
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*''F1 Manager'', ''F1 Manager Professional''
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*''FX Fighter'', ''FX Fighter Turbo''
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*''I-War (Independence War)'' and its add-on campaign ''Defiance''
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*''Kanaan'' (cancelled)
 
*''Motor Mash''
 
*''Motor Mash''
 
*''Pete Sampras Tennis 97''
 
*''Pete Sampras Tennis 97''
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*''Privateer 2: The Darkening''
 
*''Privateer 2: The Darkening''
 
*''Queen: The eYe''
 
*''Queen: The eYe''
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*''VR Baseball '96''
  
 
==External links==
 
==External links==
*[http://web.archive.org/web/19980512053340/www.argonaut.com/html/body_brender.htm The official BRender page] (archived by Wayback Machine)
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*[http://web.archive.org/web/19980512053340/www.argonaut.com/html/body_brender.htm The official BRender page] (circa 1998 via the Wayback Machine)
*[http://cg.cs.tu-berlin.de/~ki/info/brender.html BRender overview] (archived by Technische Universität Berlin)
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*[http://web.archive.org/web/19970524151531/http://www.argonaut.com:80/brender/index.html The official BRender page] (circa 1997 via the Wayback Machine)
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<br />
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*[http://rr2000.toshiba-3.com/R4/BRENDER/INBK_1.HTM BRender x86 Installation Guide, DOS/Windows Platforms]
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*[http://rr2000.toshiba-3.com/R4/BRENDER/UGBK_1.HTM BRender Tutorial Guide: Getting Started with BRender]
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*[http://rr2000.toshiba-3.com/R4/BRENDER/TEBK_1.HTM BRender Technical Reference Manual]
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*[http://rr2000.toshiba-3.com/R4/BRENDER/ERRATA.HTM BRender Documentation Errata]
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*[http://rr2000.toshiba-3.com/R4/BRENDER/newfaq.htm BRender Newbies FAQ List]
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*[http://rr2000.toshiba-3.com/R4/BRENDER/sample.htm Simple BRender Program for Newbies]
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<br />
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*[http://mireality.co.uk/writing/technology/brender-the-real-time-3d-renderer/ BRender: The Real-Time 3D Renderer] by Maria Ingold
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*[https://www.reddit.com/r/gamedev/comments/2o2bh2/17_year_old_carmageddon_debugging_symbols_file/cmj7lvt/ Sam Littlewood's intervention about BRender] in r/Gamedev on Reddit

Revision as of 12:13, 13 October 2017

Argonaut BRender
Brender logo.gif
Developer(s) Argonaut Software
Designer(s) wikipedia:Jez San
Sam Littlewood
Platform(s) Microsoft Windows
MS-DOS
Sony Playstation
Release date(s) 1996: v1.2.1
1997: v1.3
1998: v1.4
Genre(s) Game Engine


BRender (abbreviation of Blazing Renderer) is one of the first development toolkits and a real-time 3D graphics engines for computer games, simulators and graphic tools. It was developed and licensed by now defunct Argonaut Software. The engine had support for Intel's MMX instruction set, 3D hardware device drivers and software drivers including DirectDraw, and it supported Microsoft Windows, MS-DOS and Sony PlayStation platforms. It was competing at the time with other engines such as Criterion's RenderWare and RenderMorphics' Reality Lab.

BRender and Carmageddon

"Carma was probably the highlight of working on BRender - they were a great team - I used to drive down to the Isle of Wight to do support, every visit would see more craziness.
They were unashamedly making something that they themselves wanted, with really very few concessions.
"

-- Sam Littlewood


Games using the BRender engine

  • 3D Movie Maker
  • Disney's Aladdin in Nasira's Revenge
  • Alien Odyssey
  • Arena AD (cancelled)
  • Bob Bondurant School of High Performance Racing
  • Bundesliga Manager series
  • Carmageddon, its Splat Pack add-on, and the sequel Carmageddon II
  • Croc: Legend of the Gobbos and Croc 2
  • Dr. Who, Destiny Of The Doctors
  • F1 Manager, F1 Manager Professional
  • FX Fighter, FX Fighter Turbo
  • I-War (Independence War) and its add-on campaign Defiance
  • Kanaan (cancelled)
  • Motor Mash
  • Pete Sampras Tennis 97
  • Play with Teletubbies (Windows 95/98)
  • Privateer 2: The Darkening
  • Queen: The eYe
  • VR Baseball '96

External links