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Argonaut BRender
Brender logo.gif
Developer(s) Argonaut Software
Designer(s) wikipedia:Jez San
Sam Littlewood
Platform(s) Microsoft Windows
Sony Playstation
Release date(s) 1996: v1.2.1
1997: v1.3
1998: v1.4
Genre(s) Game Engine

BRender (abbreviation of Blazing Renderer) is one of the first development toolkits and a real-time 3D graphics engines for computer games, simulators and graphic tools. It was developed and licensed by now defunct Argonaut Software. The engine had support for Intel's MMX instruction set, 3D hardware device drivers and software drivers including DirectDraw, and it supported Microsoft Windows, MS-DOS and Sony PlayStation platforms. It was competing at the time with other engines such as Criterion's RenderWare and RenderMorphics' Reality Lab.

BRender and Carmageddon

"Carma was probably the highlight of working on BRender - they were a great team - I used to drive down to the Isle of Wight to do support, every visit would see more craziness.
They were unashamedly making something that they themselves wanted, with really very few concessions.

-- Sam Littlewood

Games using the BRender engine

  • 3D Movie Maker
  • Disney's Aladdin in Nasira's Revenge
  • Alien Odyssey
  • Arena AD (cancelled)
  • Bob Bondurant School of High Performance Racing
  • Bundesliga Manager series
  • Carmageddon, its Splat Pack add-on, and the sequel Carmageddon II
  • Croc: Legend of the Gobbos and Croc 2
  • Dr. Who, Destiny Of The Doctors
  • F1 Manager, F1 Manager Professional
  • FX Fighter, FX Fighter Turbo
  • I-War (Independence War) and its add-on campaign Defiance
  • Kanaan (cancelled)
  • Motor Mash
  • Pete Sampras Tennis 97
  • Play with Teletubbies (Windows 95/98)
  • Privateer 2: The Darkening
  • Queen: The eYe
  • VR Baseball '96

External links