Carmageddon

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This page is a translated version of the page Carmageddon and the translation is 34% complete.

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Deutsch 34% • ‎English 100% • ‎русский 93%


C·V·D·E
C1victory-small.jpg This article has been featured! It's feature #3.
Carmaboxuk.jpg
Cover der UK PC Version
Developer(s) Stainless Games
Publisher(s) EU SCi
NA Interplay
Engine BRender
Platform(s) Original
DOS4GW, Windows 9x, Macintosh
Upcoming
Microsoft Windows, iOS, Android
Release date(s) Original: June 30, 1997
Mobile: Q3 2012
Digital: TBC
Genre(s) Car combat
Mode(s) Einzelspieler, Netzwerk Mehrspieler
Players 1 - 6 Spieler
Rating(s) ESRB: M
BBFC: 18
OFLC: MA15+
ELSPA: 15+ (geschnitten)
USK: 12 (cut)
Media CD-ROM
System requirements MS-DOS 6.6 / Windows 95
75MHz CPU
32MB RAM
20MB Festplattenspeicher
2MB Grafikkarte
4x CD-ROM Laufwerk
SoundBlaster oder 100% Kompatibel
IPX (für Netzwerkspiele)
Input methods Tastatur & Maus
Carmaboxus.jpg
US cover


Template:Für

Carmageddon ist das erste aus einer Serie grafisch brutaler fahr-orientierter Videospiele produziert von Stainless Games, veröffentlicht von Interplay und SCi und am 30 Juni, 1997 auf Windows PC und Macintosh veröffentlicht. Es hat den dubiosen Titel eins der Aushängeschilder Videospiel-Kontroverse zu sein.

Das Spiel war bemerkenswert für seine realistische und bahnbrechende Physik, und für seine Funktionen für das erstellen von Filmen direkt im Spiel. Es war ausserdem eines der frühesten Beispiele für ein Sandkisten 3D Fahrspiele, und hat möglicherweise spätere Spiele wie die Driver und Grand Theft Auto Serie beeinflusst.

Das Ziel für den Spieler ist es, sich im Ranking System hochzuarbeiten, vom 99sten bis zum ersten Platz. Der Spieler tritt an gegen eine Anzahl computergesteuerter Konkurrenten, in Umgebungen wie Städten, Minen und Wüstenstädte. Levels können auf eine von drei Arten abgeschlossen werden:

  • Alle Runden in einem Rennkurs abschließen, wie man es in einem normalen Rennspiel tun würde
  • Alle gegnerischen Fahrzeuge "schrotten"
  • Alle Fußgänger in einer Gegend killen

Es gibt drei Schwierigkeitsstufen zum Auswählen. Jedes Level hat ein Zeitlimit, aber mehr Zeit kann gesammelt werden, in dem man Checkpoints passiert,Powerups sammelt, Fahrzeuge der Gegner beschädigt, und in dem man Fußgänger überfährt (mit Bonuspunkten für Style).

Diese Aktionen belohnen den Spieler mit Credits, die benutzt werden können, um Instant-Reperaturen durchzuführen oder das Auto zu bergen (nachdem es in eine Schlucht gefallen ist, zum Beispiel). Sie können ausserdem benutzt werden, um zwischen den Rennen Rüstung, Power und Offensive im Teileshop aufzuwerten. Das ist auch die Zeit, gegebenenfalls das Auto zu wechseln, wenn neue freigeschaltet wurden.

Abgesehen von Gegnern die an dem "Rennen" teilnehmen, befinden sich in einigen Leveln auch einige schwer gepanzerte Polizeiwagen, die ihre Sirenen anschmeissen, und den Spieler verfolgen, wenn sie provoziert werden. Sie können angegriffen und zerstört werden, zählen aber nicht als Gegner. Ein einziges "Super Squad Car" existiert in einem Level, und es kann als spielbares Fahrzeug freigeschaltet werden, wenn es zerstört wird. Ein Action Replay System mit mehreren Kameraperspektiven ist zu jeder Zeit in einem Rennen verfügbar.

Das Spiel hat ausserdem einen multiplayer Modus - Bis zu 6 Spieler können über ein Netzwerk zusammen spielen.


Geschichte[edit]

Der Introfilm zeigt die Vorbereitung auf den Start eines Rennens, und konzentriert sich auf die Fahrer und deren Fahrzeuge auf dem Startfeld. Zensierte Versionen des Spiels hatten einen anderen gesprochenen Text und einiges alternatives Videosmaterial, um die Anwesenheit von Zombies statt Menschen zu rechtfertigen:

Wir schreiben das Jahr 2028. Die Sonneneruption hat die Atmosphäre kontaminiert und 80% der Weltbevölkerung wandernde Horden bösartiger Zombies verwandelt. In dieser Ära des Friedens, wo Waffen ein vergessenes Problem der Vergangenheit sind, hat die Menschheit nur eine Option- Die Gesellschaft, wie wir sie kennen in "AUTOS" zu verteidigen. Alle Fußgänger wurden von den Straßen entfernt; Carmageddon ist unsere einzige Hoffnung.

Der Endfilm war der gleiche in allen Versionen, und zeigte den Spieler, wie er Rennveranstalter mit dem Suppressor überfährt. Die unzensierte Version hatte keinen gesprochenen Text, aber die zensierte Version hatte die folgende Ansprache:

" They presented the cash, the lousy trophy, but the other stuff? The new world? They LIED. There was no end to this hell, no fabled land of clean air and freedom. It was all the same, and now you knew the truth, they'd NEVER let you live. So you've got to keep going, you've got to keep driving, because while you're driving, you're surviving. "


Characters[edit]

Main article: Category:Drivers in Carmageddon

Carmageddon features 30 characters, each with their own individual vehicle and three stats; Top Speed, Weight and 0-60 Speed (Miles per hour). Each of these attributes leads to each car having pro and cons, such as light cars being fast but weak. The player can choose one of two characters to play as in the game - Max Damage (male) or Die Anna (female) - and their own username.

Some cars in the game are 'stealworthy': occasionally when an opponent has been wasted, a message will pop up to notify the player that the car has been added to their garage, free of charge. All cars are unlocked upon completion of the game (including the Police vehicles), but those that were not earned are labelled 'CHEAT!'.

Levels[edit]

The locations of Carmageddon are varied; races take place in mine shafts, the Arizona desert, chemical facilities, city streets and on coastal roads. All are populated by pedestrians, street furniture and parked / burnt-out cars. The countryside features flora and fauna. Many levels have endless drops - if anyone falls down these (player or opponent), they are automatically recovered.

Development[edit]

Carmageddon began life in 1994 as a banger-racing game, but it was decided by publishers SCi that a license was needed to ensure success. The rights to a Mad Max video game were sought, but the rights owners could not be found. Development moved on based around a Death Race 2020 license - a sequel to the 1975 cult classic movie Death Race 2000. This brought in the 'running over people' part of the game. Unfortunately the license agreement fell through late in development; in near-final versions of the game, the .exe was still called Deathrace. Stainless decided to press on and create their own IP.

Controversy[edit]

The Pope headline

The game was controversial at the time of its release, due to players being able to kill people and animals, and being rewarded for doing so. The game did not require certification, but Stainless went for it anyway... which backfired big time. It gathered a large amount of press coverage, culminating in one newspaper claiming in big letters that the Pope wanted the game banned (then revealing in much smaller letters this was actually an MP called Greg Pope, not His Holiness holed up in the Vatican). The game had to be censored before it could be released.


Release History[edit]

Original version[edit]

Carmageddon was released June 30th 1997, for DOS (DOS4GW) and Windows 95. It was ported to Macintosh computers the same year.

In many regions the pedestrians were replaced by Zombies with green blood; In Germany they were replaced by Robots with black oil. Downloadable "Blood Pack" patches were quickly released onto the Internet, by Stainless themselves[1], which would restore the human pedestrians and red blood.

Expansion and collection[edit]

Main article: Carmageddon Splat Pack

Carmageddon Splat Pack was the only official expansion pack for Carmageddon, released in 1997. It was a standalone game, but required the Carmageddon disc to install. The pack featured 19 new cars and 8 new locations, as well as a patch to enable 3DFX Glide support in Carmageddon.

The two games were later packaged together as the Carmageddon Max Pack, which was also available in a Limited Edition.

An unofficial collection titled Level Pack 8: Carmageddon was released, putting several community maps and utilities onto CD.

Re-releases[edit]

Carmageddon was included in several compilations when in the budget stage of its original run, accompanying games ranging from Hard Core 4x4 and Interstate '76 to MDK and Earthworm Jim.

After winning their court battle, Stainless was able to sell the original Blood version of Carmageddon at retail with an 18 BBFC rating (although the Blood Patch had already been released by this time).

During the 2012 Carmageddon: Reincarnation Kickstarter campaign, it was announced that Carmageddon and the Splat Pack would both be re-released through the Good Old Games online store.[2] GOG specialize in digital distribution of older games, updating them to ensure compatibility with modern Windows computers. It will retail for $9.99, but anyone who pledged more than $25 to the Kickstarter will receive a voucher for a free copy of the game.

For mobile devices[edit]

Later in the campaign, a port of Carmageddon to mobile devices was revealed to be in the works.[3] To be released on iOS (iPhone, iPad & iPod Touch) and Android in summer 2012, the game will feature improved graphics resolution, a choice of controls (digital touch-screen/analogue touch-screen/tilt), and the ability to upload replays to YouTube. Any Kickstarter backer will be able to download the iOS version for free from the App Store in the first 24 hours of its release.

Music[edit]

The game featured a music score version of Fear Factory's album Demanufacture, with the song 'Zero Signal' being used as the opening theme.

Modification[edit]

The game is open to a significant amount of customization, and many tools are available for doing so. Many object definitions (i.e. a cars acceleration, a powerups duration etc.) and physics numbers are in encrypted text files, but these can be decrypted with the IWANTTOFIDDLE cheat or external apps. Community-created vehicles and levels can be added, pedestrians can be re-skinned with new looks, and the WAV audio can be replaced.

The game also has a hi-res mode, doubling the resolution to 640x480. You can enable it by right clicking on a shortcut for the game: Go to properties > shortcut and under target, there should text saying where "CARM95.EXE" is located. Add -hires to the end of that line, so it looks like this:

"C:\Program Files\Games\Carmageddon\CARM95.EXE" -hires

Most of the time, enabling this will fix the problem some people with powerful CPUs have experienced, where the clock in the game runs much faster than it should.

Taglines[edit]

Europe: Drive to survive!
Germany: Fahr zur Hölle! (Correctly translated into English it means "Go to hell!")
US: The Racing Game for the Chemically Imbalanced

See also[edit]

  • OpenC1 - Porting the game to XNA

External links[edit]

References[edit]

  1. Confirmation of the blood patch's release, by nobby
  2. http://www.gog.com/news/coming_soon_carmageddon_splat_pack
  3. CarMOBgeddon! It's Carma1 on your MOBILE THINGS!!
Carmageddon games (cat)
Main titles Carmageddon · Carmageddon II: Carpocalypse Now · Carmageddon: TDR 2000 · Carmageddon: Reincarnation
Expansion Packs Carmageddon Splat Pack · The Nosebleed Pack
Console & Handheld titles Carmageddon (Game Boy Color) · Carmageddon (PlayStation) · Carmageddon 64 · Carmageddon (Mobile) · Carmageddon (Funsize)
Cancelled titles Carmageddon: TDR 2000 (Game Boy Color) · Carmageddon TV · Carmageddon 4


pt:Carmageddon