The data files in the PC Carmageddon games contain some of the game's aspects, and depending on the game, one can edit these files to change a whole part of the game's behavior, or just a small piece of text. Carmageddon and its sequel have several files that change great parts of the game, whereas Carmageddon: TDR 2000 only has string files.
In general, all files can be edited, but it's like editing a bunch of loose characters. Without a proper application to edit these type of files, the modder will likely waste their game. Luckily, there are some files which are written in simple text format, and these are the ones players edit the most.
Amongst the data files, the ones that are edited the most are inside the
Almost all of the game's useful files are packed inside DATA.TWT.
These are the most commonly edited files. They can be found inside the
DATA folder (after unpacking).
Carmageddon and Carmageddon II
A lot of the files are common between these two games, and work similarly, for that matter. In most of these text files, everything that follows a double slash (//) is considered a comment, which means that the game won't read it. Neither of these games use accentuated Latin characters, which means that when translating a game, players who need those characters must use the original letters or make use of a translated version's ones.
Carmageddon TDR 2000
Unlike the previous 2 games, the player is pretty much limited to only change the game's strings: the files that contain data on the powerups and such are coded.
The game's strings are inside the
ASSETS) can also be edited.
TWTextension is named after "twat": an insult in the UK.
- SAVEDGAMES.ARS, the file that stores the player's saves, has an equally insulting extension. When read out loud, it's pronounced "arse", the British equivalent to "ass".